﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SharpDepend.Datatypes
{
    public struct TouchCollection
    {
        private TouchLocation[] m_list;

        public int Count
        {
            get
            {
                return m_list.Length;
            }
        }

        public TouchCollection(TouchLocation[] list)
        {
            m_list = list;
        }

        public TouchLocation this[int data_index]
        {
            get
            {
                return m_list[data_index];
            }
        }
    }
}
